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  • The bus flies of into infinity after I press play:

    • Most of the time this is caused by self-collisions in the bus. Check in you BP if any clutter objects or decals in your bus have collisions enabled. Disable them if they are enabled.

    • Another point that could cause these issues are colliders in the physics asset which were not setup correctly.

  • The wheels are not turning:

    • Check if the animation blueprint is correctly setup and the bus blueprint uses the correct animation blueprint for your bus

  • The doors/the windscreen wipers/the driver door are not animating

    • Check if the bones in the “Layered blend by bone” node are matching the ones in the skeleton

    • Check if the BusState nodes are listening for the correct triggers

    • Check if the Doors are correctly setup in the bus bp

  • Lights are not turning on/ turning off

    • Check if the tags of the light component are set correctly

  • Camera position is wrong

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